任务单 #45310

Crash on pregame "ai_manual_turn_done" setting change

开放日期: 2022-08-06 14:46 最后更新: 2022-08-15 10:55

报告人:
属主:
类型:
状态:
关闭
组件:
里程碑:
优先:
5 - Medium
严重性:
5 - Medium
处理结果:
Fixed
文件:
2

Details

When access to settings from the main menu causes call of ai_manual_turn_done setting callback, there's player_has_flag() segfault.

Same may (haven't tested yet) happen for global observer even in game, as the offending part in manual_turn_done_callback() is "is_ai(client.conn.playing)"

任务单历史 (3/6 Histories)

2022-08-06 14:46 Updated by: cazfi
  • New Ticket "Crash on pregame "ai_manual_turn_done" setting change" created
2022-08-06 16:10 Updated by: cazfi
  • 属主 Update from (无) to cazfi
  • 处理结果 Update from to Accepted
  • 里程碑 Update from (无) to 3.0.4 (关闭)
2022-08-10 11:01 Updated by: cazfi
评论

Also S2_6 version attached - want simple crash fix there too.

2022-08-15 10:55 Updated by: cazfi
  • 状态 Update from 开启 to 关闭
  • 处理结果 Update from Accepted to Fixed

编辑

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