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项目描述

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

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2012-02-21 15:03 Back to release list
2.62

渲染引擎现在支持的周期呈现刀路和布尔值现在使用的雕塑库。添加了新的 UV 编辑工具和新的 remesh 修饰符。添加对象摄像机跟踪的支持了。Collada 支持现在是兼容的第二次生命。超过 180 修复了。
标签: stable bugfix features
The Cycles rendering engine now supports render passes, and booleans now use the carve library. New UV editing tools and a new remesh modifier were added. Object camera tracking support was added. Collada support is now Second Life compatible. Over 180 bugs were fixed.

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