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Conquests is a turn-based 4X Civilization-like 3D strategy game. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes.


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2012-02-22 12:02

标签: Major
New game rules have been added, including "rebellions" and "Great Projects". Game winning conditions have been added. Improvements have been made to the user interface.

2011-09-12 22:21

添加一个新的游戏概念,元素已被开采,建设单位和改善。与ATI显卡的错误是固定的。现在Linux版本支持安装,Ubuntu的二进制文件。改进的AI。动画水效果。 Windows上的表现有所改善。
标签: Major
A new gameplay concept was added, elements which have to be mined to build units and improvements. Bugs with ATI graphics were fixed. The Linux version now supports installation, and Ubuntu binaries are available. Improvements were made to the AI. An animated water effect was added. Performance was improved on Windows.

2011-07-11 22:15

固定各种崩溃。改进的AI。自定义地图的能力,发挥补充。 “世界地图”的观点进行了改进。其他各种小的改进。
标签: Minor
Various crashes were fixed. Improvements were made to the AI. The ability to play on custom maps was added. Improvements were made to the "world map" view. Various other minor improvements were made.

2011-06-15 18:03

新的音乐,音效和图形增加了。 (俄罗斯和日本)增加了新的文明。在游戏中帮助现已有售,以及HTML参考。用户界面和输入模型进行了改进。单位,改进和奖金的资源,现在通过初始化Lua脚本。与一些Linux发行版的makefile连接问题得到了解决。各种修正了已知错误。
标签: Minor
New music, sound effects, and graphics were added. New civilizations (Russians and Japanese) were added. In-game help is now available, along with HTML reference. The user interface and input model was improved. Units, improvements, and bonus resources are now initialized via Lua scripts. A linking problem with the makefile on some Linux distributions was fixed. Various bugs were fixed.

2011-05-10 06:54

标签: Minor
New features were added: Fog of war; sea combat units; bonus resources; right of passage agreements; and veteran units. Improvements were made to the AI and to the user interface. Various bugfixes.

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