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FreedroidRPG is an isometric RPG game inspired by Diablo and Fallout. There is a war, and we are losing it. No one really knows why the bots started killing us. Most don't even want to know. The human race is reduced to little more than a few isolated groups of people trying to survive. Somewhere in a place known as Temple Wood, a hero is about to wake up from a long sleep...


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2011-11-24 08:39

此版本来几乎整整一年后 0.14.1,并带来了很多改进: 1700 多了更改。
This release comes almost exactly one year after 0.14.1, and brings a lot of improvements: more than 1700 changes were made.

2010-12-12 04:26

Small bugs from 0.14 were fixed.

2010-11-21 00:49

黑客机器人现在可以修复,在电路中,热和时间成本。对话框更加丰富,一些小文字游戏增加了。增加了一个新的任务。有新的图形(武器,玩家和NPC动画)。一个新的盔甲机制进行了介绍。神奇的项目已被删除,取而代之的一个附加系统,更有趣的玩。随机地牢得到改善,而现在则有更多的变化。关卡编辑器界面,重新设计的更有效率。从已保存的游戏FreedroidRPG 0.13与0.14不兼容。
Hacked bots can now be repaired, at a cost in circuits, heat, and time. Dialogs are richer, and a few mini text games were added. One new quest was added. There are new graphics (weapons, player, and NPC animations). A new armor mechanism was introduced. Magical items have been removed and replaced with an add-on system that is more interesting to play with. Random dungeons have been improved, and will now have more variation. The level editor interface was re-designed for more efficiency. Saved games from FreedroidRPG 0.13 are incompatible with 0.14.

2010-01-24 04:32

Translation support was removed as a consequence of the lack of a translation team. New graphics were contributed. Different difficulty levels are now available. A random dungeon system was added, with one random dungeon accessible from behind kevin's place. Black borders between levels were removed. Performance of game startup and loading was improved. Saved games are now compressed in order to save disk space. The "examine mode" feature was removed. A persistent NPC inventory system was added, for more realism in shops. The level editor was also improved.

2009-03-10 00:40

标签: Major feature enhancements
A game tutorial was implemented. Levels have been improved in order to better fit with the storyline. New music tracks have been added. As usual, lots of bugs have been fixed, notably in the areas of robot AI and pathfinding. The leveleditor interface was improved with rectangle selection and copy pasting features.

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