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项目描述

Genecys is a massively multi-player online RPG. It
is a completely dynamic environment. Each server
is completely unique and follows its own
progression of events. Maps will be generated
randomly, at server startup, as will towns and
NPCs. NPCs will be AI controlled, and have their
own lives in the game, and exist to interact with
the players, not just to be slaughtered by the
players.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2004-04-06 16:22
0.2

此版本增加了metaserver,重新设计的核心事件(事件系统更快,更灵活),增加了新的对象和一群动画参项,增加了地图瓦片,以便更大的gameworlds,增加了新的通信命令留言和耳语,集成FreeSOLID和重新设计的碰撞引擎处理速度远远快(FreeSOLID现在也内置自动不需要编译和安装外部),增加了一个大大的改善构建系统,并增加了其他的错误修正和改进未成年人很多。
标签: Major feature enhancements
This release adds metaserver, redesigns the event core (the event system
is much faster and more versatile), adds a bunch of new objects and
animated NPCs, adds tiling of maps to allow larger gameworlds, adds
the new communication commands shout and whisper, integrates FreeSOLID
and redesigns the collision engine to be much faster (FreeSOLID is now
built automatically and does not need to be compiled and installed
externally), adds a much-improved build system, and adds lots of
bugfixes and other minor improvements.

2004-02-10 12:27
0.1

标签: Initial freshmeat announcement

Project Resources