Download List

项目描述

Monster 2 is a nostalgic trip back to the days of the epic SNES RPGs like Final Fantasy and Breath of Fire. It was built from scratch with a focus on a good story, unique gameplay features, and professional looking and sounding artwork and audio.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2010-11-05 06:13
2.0

大大提高了键盘和手柄控制。一个波兰语翻译。修正了许多错误和许多小特性的增加。
标签: gameplay
Greatly improved keyboard and gamepad control. A Polish translation. Fixes for many bugs and the addition of many minor features.

2009-10-15 05:34
1.0p5

这是一个兼容版本。针对OS X 10.5(豹),支持除增加了10.6。
This is a compatibility release. Support for OS X 10.5 (Leopard) in addition to 10.6 was added.

2009-09-23 16:57
1.0p4

这是一个bug修正版本,主要是为Mac OS X 10.6。
This is a bugfix release, mainly for Mac OS X 10.6.

2009-07-03 22:11
1.0p1

此版本修复了在迷你游戏导致它发挥在比较慢的电脑,在第二阿虎战争场面崩溃,以及同在Mac OS X游戏的OpenGL版本共享库的问题非常差一个重大缺陷。修补程序可今年和未来版本。
This release fixes a major flaw in one of the mini games that caused it
to play very poorly on older, slower computers, a crash in the second
Tiggy battle scene, and a shared library problem with the OpenGL version
of the game on Mac OS X. Patches are available for this and future
releases.

2009-06-27 02:43
1.0

此版本增加了一个调试命令行参数来显示一些调试输出。它修复了大量的资源浪费在迷你游戏(20MB的)。它修正了魔战音乐衰落。该Ice2拼写是更具吸引力。升级到4.9.11快板与补丁,删除旧4.9.10.1补丁并添加4.9.11补丁。它修正了一个潜在的错误淡出/过渡效果。在OS X QuickDraw的版本有一个图标(阿尔法还没有100%正确)。编辑器重新编译。字体释放内存时,游戏结束。环境声音停在标题菜单。来自海湾合作委员会3一些警告是固定的。还有更多的变化。
This release adds a -debug command line parameter to show some debug output. It fixes large resource wastage (20MB in a mini game). It fixes music fading in Golem battle. The Ice2 spell is more appealing. Upgraded to Allegro 4.9.11 with patches, removing the old 4.9.10.1 patch and adding the 4.9.11 patch. It fixes a potential bug in fade/transition effects. The OS X quickdraw version has an icon (alpha is still not 100% correct). The editor compiles again. Font memory is freed when the game is ended. Ambient sound is stopped at the title menu. Some warnings from gcc 3 are fixed. There are many more changes.

Project Resources