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项目描述

OpenMW is an attempt to reimplement the popular role playing game Morrowind. It aims to be a fully playable implementation of the game that will run on Linux, Windows, and Mac OS X. No game data is distributed with the code; the user must already own a copy of Morrowind to use the software.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2012-12-20 14:14
0.20.0

此版本执行所有缺少对话过滤器、 商业技能、 说服对话和第二层为全球地图。动画现在暂停虽然游戏被暂停。玩家种族现在在特征创建期间以可视方式更改。添加 AI 包类初始实现。各种 bug 被固定。有各种引擎代码和脚本的改进。
This release implemented all missing dialogue filters, mercantile skill, persuasion dialogue, and a 2nd layer for the global map. Animation now pauses while the game is paused. The player race now changes visually during character creation. An initial implementation of AI package classes was added. Various bugs were fixed. There were various engine code and scripting improvements.

2010-06-23 02:17
0.07

此版本是在C + +完全改写。所有D代码已被宰杀,所有模块都被改写。游戏已经恢复到细胞内部的渲染和走动的水平,但物理上,声音,图形用户界面和脚本仍然是从旧的基本代码移植。
This version is a complete rewrite in C++. All D code has been culled, and all modules have been rewritten. The game is now back up to the level of rendering interior cells and moving around, but physics, sound, GUI, and scripting still remain to be ported from the old codebase.

2009-03-04 04:06
0.6

此版本增加了一个图形用户界面(基于MyGUI)模仿原来的晨风的GUI。它还增加了一个脚本引擎(怪物)和改用脚本系统的一些内部功能。在Windows DLL包也有一些更新,包括新openal32.dll,修复声音问题。
标签: Major feature enhancements
This release adds a GUI (based on MyGUI) that mimics the original Morrowind GUI. It also adds a scripting engine (Monster) and moves several internal functions over to the scripting system. The Windows DLL package also has some updates, including a newer openal32.dll that fixes sound issues.

2008-11-06 23:18
0.5

这个版本增加了通过物理图书馆的子弹碰撞检测和简单的物理支持。
This version adds support for collision detection
and simple physics through the Bullet physics
library.

2008-08-31 18:00
0.4

声音图书馆已经从奥迪埃肯定的说OpenAL和FFmpeg的。其他更新的各种工作。
标签: Minor feature enhancements
The sound library was switched from Audiere to
OpenAL and FFmpeg. Various other updates were
done.

Project Resources