RSS
Rev. 时间 作者
344b9ac97ba5 D3D9Client/build-tools tip 2019-11-09 04:37:09 <Kuddel@c0f5...>

- added 'build-tools' branch.
- added sources for over.exe

cee4edc0de6a D3D9Client 2019-11-08 00:32:46 <Kuddel@c0f5...>

minor change to 'build_release.bat'
- to disable “warning MSB8051: Support for targeting Windows XP is deprecated” in VS2017
- to not include .psd files in source package.

d938255a0756 D3D9Client/2016 2019-11-08 00:32:46 <Kuddel@c0f5...>

minor change to 'build_release.bat'
- to disable “warning MSB8051: Support for targeting Windows XP is deprecated” in VS2017
- to not include .psd files in source package.

a2640730b814 D3D9Client/2010-P1 2019-11-08 00:32:46 <Kuddel@c0f5...>

minor change to 'build_release.bat'
- to disable “warning MSB8051: Support for targeting Windows XP is deprecated” in VS2017
- to not include .psd files in source package.

2c3b7968940b D3D9Client/2016 2019-11-07 06:10:38 <Kuddel@c0f5...>

- changed GenericCamera MFD code to not use "OBSOLETE" _FVECTOR4.
- minor project change (debugging)

b56b00e95443 D3D9Client/2016 2019-11-07 05:07:36 <Kuddel@c0f5...>

Branch/Trunk unification attempt
- Checked Visual Studio 2015 builds.

55338af04824 D3D9Client 2019-11-07 02:27:28 <Kuddel@c0f5...>

Branch/Trunk unification attempt
- Mainly manual and only checked that it compiles; so this might break something.
- Checked Visual Studio 2017 builds.
- Checked Visual Studio 2019 builds.

0d47cde6ac3d D3D9Client/2016 2019-11-07 02:27:28 <Kuddel@c0f5...>

Branch/Trunk unification attempt
- Mainly manual and only checked that it compiles; so this might break something.
- Checked Visual Studio 2017 builds.
- Checked Visual Studio 2019 builds.

64da57d15fc6 D3D9Client 2019-11-06 10:44:54 <jarmonik@c0f5...>

- Merge of r.1203

77ed6a7657b6 D3D9Client/2016 2019-11-06 10:41:33 <jarmonik@c0f5...>

- Fixed "negative" shadows caused by graphics thats sunken in terrain.
- Improved shadows received by base objects.

34ff09c1e781 D3D9Client/2016 2019-11-06 03:02:28 <Kuddel@c0f5...>

Merged revision(s) 1198-1200 from trunk:
- made max. number of vertices to use for one chunk at star-drawing dynamic
(removed D3DMAXNUMVERTICES define).
- D3DCAPS9 rework (mainly 'const' qualifiers, some private-isation and removal of redundant methods).
- Mesh- 'name' overhaul (results in some more named meshes).
- Surface- 'name' overhaul.

fa351bca3a20 D3D9Client 2019-11-06 02:57:54 <Kuddel@c0f5...>

- Mesh- 'name' overhaul (results in some more named meshes).
- Surface- 'name' overhaul.

450c6d69505a D3D9Client 2019-11-06 02:49:57 <Kuddel@c0f5...>

- D3DCAPS9 rework (mainly 'const' qualifiers, some private-isation and removal of redundant methods).

01752a6e73b6 D3D9Client 2019-11-06 02:35:16 <Kuddel@c0f5...>

- made max. number of vertices to use for one chunk at star-drawing dynamic
(removed D3DMAXNUMVERTICES define).

ad6a3a7570cb D3D9Client/2016 2019-11-05 23:34:43 <Kuddel@c0f5...>

Merged revision(s) 1196 from trunk:
- adopted scale recognition for planetary bodies build from mesh to new "Mesh-API".

84d657765893 D3D9Client 2019-11-05 23:28:51 <Kuddel@c0f5...>

- adopted scale recognition for planetary bodies build from mesh to new "Mesh-API".

232f2d68443d D3D9Client/2010-P1 2019-11-05 22:56:54 <Kuddel@c0f5...>

Merged revision(s) 1179, 1192 from trunk:
- Visual Studio 2019
~ added project- and solution-files
~ enhanced build_release.bat
~ enhanced helper_vswhere.bat to detect Visual Studio 2019 once it's FINAL.
See comment for "PRERELEASE" in helper_vswhere.bat to work with the 2019 pre-release version.
- minor change to 'build_release.bat' to specifically get HEAD revision on update.

74bfa39c2e30 D3D9Client/2016 2019-11-05 22:01:39 <Kuddel@c0f5...>

- reverted accidentally committed 'pre-relese' version of helper_vswhere.bat

acf98507d239 D3D9Client/2016 2019-11-05 22:00:18 <Kuddel@c0f5...>

Merged revision(s) 1179, 1192 from trunk:
- Visual Studio 2019
~ added project- and solution-files
~ enhanced build_release.bat
~ enhanced helper_vswhere.bat to detect Visual Studio 2019 once it's FINAL.
See comment for "PRERELEASE" in helper_vswhere.bat to work with the 2019 pre-release version.
- minor change to 'build_release.bat' to specifically get HEAD revision on update.

b0c6eef0e01b D3D9Client 2019-11-05 21:40:21 <Kuddel@c0f5...>

Visual Studio 2019
- added project- and solution-files
- enhanced build_release.bat
- enhanced helper_vswhere.bat to detect Visual Studio 2019 once it's FINAL.
See comment for "PRERELEASE" in helper_vswhere.bat to work with the 2019 pre-release version.

bce407075f69 D3D9Client 2019-11-05 12:03:39 <jarmonik@c0f5...>

- Noticed some bugs

c5a41e1e96e8 D3D9Client 2019-11-05 11:53:27 <jarmonik@c0f5...>

- Merge of r.1188 and r.1189
- Manual merge due to lot of conflicts

51b5ec4a1033 D3D9Client/2016 2019-11-05 11:08:42 <jarmonik@c0f5...>

- Branch unification

e20b4b8a0ac2 D3D9Client/2016 2019-11-05 09:28:42 <jarmonik@c0f5...>

- Clened up a mesh buffer handling, implemented a proper templates, optimized mesh add/insert mesh operations.
- Fixed a few material manager bugs.

5f4120e120fa D3D9Client 2019-11-05 05:42:04 <Kuddel@c0f5...>

- fixed missing scale recognition for planetary bodies build from mesh.

5aed6816050b D3D9Client 2019-11-05 05:35:37 <Kuddel@c0f5...>

- replaced oapiGetSize(hObj) calls of VObject descendants by 'size' (no functional change).
- some trailing spaces removed by IDE (no functional change).

65e72438aa43 D3D9Client 2019-11-05 03:27:33 <Kuddel@c0f5...>

- removed useless code line (no functional change)

5ee1847122e9 D3D9Client/2010-P1 2019-11-02 00:43:40 <jarmonik@c0f5...>

- AMSO rendering update

1f4979392798 D3D9Client/2016 2019-10-24 06:44:24 <Kuddel@c0f5...>

Merged revision(s) 1182 from trunk:
- 'LightConfiguration' config switch typo fixed (auto fix of wrong name by read-run-write cylce).

a41532d892f0 D3D9Client 2019-10-24 06:41:53 <Kuddel@c0f5...>

- 'LightConfiguration' config switch typo fixed (auto fix of wrong name by read-run-write cylce).

Show on old repository browser