Rev. | 时间 | 作者 |
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06be4b33029d SDL-1.3 | 2010-02-28 14:21:37 | Ryan C. Gordon |
Closing obsolete SDL-1.3 named branch |
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8dd28c4ef746 SDL-1.3 | 2006-07-10 16:34:50 | Sam Lantinga |
SDL_Rect now uses int for position and size. |
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f7c667ded87d SDL-1.3 | 2006-07-10 03:09:16 | Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus. |
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0b1070f2f94d SDL-1.3 | 2006-07-09 18:02:26 | Sam Lantinga |
Implemented gamma correction on Windows. |
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fd65f12b6de6 SDL-1.3 | 2006-07-09 05:55:39 | Sam Lantinga |
Implemented Win32 input grab |
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875c3cf1a12c SDL-1.3 | 2006-07-09 05:07:08 | Sam Lantinga |
SDL_PushEvent() calls the event filter code, and has a return value to tell |
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e70477157db9 SDL-1.3 | 2006-07-09 03:06:02 | Sam Lantinga |
Starting support for Direct3D render driver. |
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0ef52d56e8bb SDL-1.3 | 2006-07-07 19:39:33 | Sam Lantinga |
Fixed compile problems with new OpenGL API. |
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b1ee090d194f SDL-1.3 | 2006-07-07 19:39:02 | Sam Lantinga |
Fixed typo in stretch render code. |
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90a3e0fccb88 SDL-1.3 | 2006-07-07 19:29:16 | Sam Lantinga |
Started on the OpenGL API revamp. |
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18223b2ec68c SDL-1.3 | 2006-07-07 17:07:16 | Sam Lantinga |
Merged sdl.pc location fix from SDL 1.2 |
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98a3207ddde8 SDL-1.3 | 2006-07-07 17:05:39 | Sam Lantinga |
Implemented Win32 video mode support |
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6c63fc2bd986 SDL-1.3 | 2006-07-06 16:17:11 | Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete. |
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4bdbb9b2bd0a SDL-1.3 | 2006-07-06 14:53:32 | Sam Lantinga |
(empty log message) |
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5daa04d862f1 SDL-1.3 | 2006-06-30 17:18:44 | Sam Lantinga |
Added a userdata parameter for event filters. |
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1cc762cafff8 SDL-1.3 | 2006-06-30 14:50:35 | Sam Lantinga |
Fixed indenting in MSVC inline assembly |
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a1ebb17f9c52 SDL-1.3 | 2006-06-30 14:42:49 | Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support |
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5b9f50c957ed SDL-1.3 | 2006-06-28 17:12:07 | Sam Lantinga |
You can now create multiple windows on Win32 |
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ed4d4f1ea201 SDL-1.3 | 2006-06-27 16:46:36 | Sam Lantinga |
Further progress on the new Windows video driver: |
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e3637569ab86 SDL-1.3 | 2006-06-27 13:59:10 | Sam Lantinga |
Include sdl.pc in the development RPM |
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6ab5e712e642 SDL-1.3 | 2006-06-27 05:32:54 | Sam Lantinga |
The screen/shadow surface flags are no longer needed |
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364df7679e6b SDL-1.3 | 2006-06-27 01:21:06 | Sam Lantinga |
Fixed libiconv detection |
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b025e419d344 SDL-1.3 | 2006-06-27 01:15:36 | Sam Lantinga |
Fixed problem with nasm hidden visibility detection |
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3e66ed1690e4 SDL-1.3 | 2006-06-26 23:29:50 | Sam Lantinga |
Whoops, forgot to indent |
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931d111e737a SDL-1.3 | 2006-06-26 22:56:56 | Sam Lantinga |
Started framework for Windows video driver |
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865ba39fc96d SDL-1.3 | 2006-06-26 14:27:34 | Sam Lantinga |
Almost added Mac OS X nasm support |
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db78e088b6ce SDL-1.3 | 2006-06-26 10:35:02 | Sam Lantinga |
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] ------- |
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2047ec9bb665 SDL-1.3 | 2006-06-26 02:17:00 | Sam Lantinga |
Merged gcc on win32 fix from SDL 1.2 |
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cd14138a8703 SDL-1.3 | 2006-06-25 02:31:46 | Sam Lantinga |
Merged fix for bug #240 from SDL 1.2 |
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57ce47f033a5 SDL-1.3 | 2006-06-25 02:01:29 | Sam Lantinga |
Passing NULL to SDL_SetDisplayMode() will set the desktop mode. |