Simple Project List Software Map

GLSL (OpenGL Shading Language)
24 projects in result set
最后更新: 2011-11-12 05:35

Javie

GPUを使用し軽快に動作する動画加工・編集ソフトウエアです。 Windows及びMac OS Xで動作します。Linuxへの対応も予定しています。


進捗状況動画 もご覧ください。

发展现状: 3 - Alpha
目标用户: End Users/Desktop
自然语言: Japanese
作业系统: MacOSX, Windows
用户界面: Java SWT, OpenGL, Eclipse
Register Date: 2009-12-15 15:01
最后更新: 2014-05-21 00:57

taccGL

taccGL is a JavaScript canvas library for animating HTML elements and 3D objects as integrated scenes with depth buffering and shadows. It uses the GPU-accelerated HTML5 canvas (WebGL).

Features include accelerated motion in 2D and 3D space, rotating, mapping of HTML elements on 3D objects, custom shaders, etc. The library loads 3D models from OBJ files.

In WebGL mode, animations mostly run inside the GPU.
Otherwise, there is a restricted fallback to the 2D canvas.

(Machine Translation)
最后更新: 2014-03-17 22:54

GeomSpace

GeomSpace is interactive geometry software for different geometric spaces. You can build your own universe of any dimension and with any geometry. You can choose Euclidean, elliptic, hyperbolic, or Minkowskii, among other spaces.

(Machine Translation)
最后更新: 2014-02-19 23:32

The Open Toolkit library

The Open Toolkit library (OpenTK) is a set of advanced cross-platform bindings to OpenGL, OpenCL, and OpenAL for C# and other Mono/.Net languages. It can be used standalone (in the spirit of GLFW or SDL) or integrated into GTK# and WinForms applications.

最后更新: 2014-05-20 13:00

openAviToGif

openAviToGif is a simple app that converts video into an animated GIF. It features high-quality output, conversion tuning, and batch processing.

(Machine Translation)
最后更新: 2012-07-02 21:34

Voreen

Voreen is a rapid application development framework for the interactive visualization and analysis of multi-modal volumetric data sets. It provides GPU-based volume rendering and data analysis techniques and offers high flexibility when developing new analysis workflows in collaboration with domain experts. The Voreen framework consists of a multi-platform C++ library, which can be easily integrated into existing applications, and a Qt-based stand-alone application.

(Machine Translation)
最后更新: 2012-02-11 20:16

Angosso

開発: ドメイン セキュリティ保護、および実行するセキュリティで保護されたドメイン ネーム システム (DNS) 動的更新。ドメイン名システム セキュリティ拡張サーブレット API パッケージには javax.servlet.http パッケージには記述し、適合しているサーブレット コンテナーによって、HTTP プロトコルとこのようなクラスのインスタンスを提供するランタイム環境で実行されているサーブレット クラス間のコントラクトを定義するクラスとインターフェイスの数が含まれます。

(Machine Translation)
最后更新: 2019-07-08 08:41

Unvanquished

Unvanquishedはテンポの速い、RTSの要素のある未来のFPSで、無数の適応力のあるエイリアンと高度な技術を持った人間が戦うゲームです。プレイヤーはどちらの陣営も選ぶことができ、どちらも新鮮なゲームプレーを体験できます。

このゲームの開発は活動的です。新しいアルファ版が毎月の初めにリリースされます。

最后更新: 2009-03-27 16:30

Tegris

Tegris is an OpenGL remake of the Block Out (Tetris-like) game aimed at being refined
and inventive in exploitation of the third dimension.

(Machine Translation)
最后更新: 2014-03-22 16:23

Pybik

Pybik is an interactive, graphical, single player puzzle about the cube invented by Ernő Rubik. Besides the cube, the program can handle towers and bricks (non-cubic puzzles). Pybik also has solvers, pretty patterns, and a collection of various moves. The cube can be manipulated with the mouse or keyboard. You can change the colors or images on the faces of the cube.

(Machine Translation)
最后更新: 2009-10-13 15:17

Moonlight HDR Viewer

Moonlight HDR Viewer is a simple image viewer specially designed for viewing high dynamic range images. It employs GPU acceleration for fast and very responsive tone mapping and drawing.

(Machine Translation)
最后更新: 2012-12-19 23:28

RoseThorn Game Library

RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.

(Machine Translation)
最后更新: 2016-10-11 22:03

Stellarium

Stellariumは、写真のような空をOpenGLによってリアルタイムで3Dレンダリングする天体シミュレータです。星、星座、惑星、星雲、その他地上、地形、大気などもろもろを表示できます。

最后更新: 2012-04-22 04:58

Vega Strike

ベガストライクはOpenGLを用いた3次元空間行動シミュレータです(Windows, Linux, Max向け)。プレイヤーは広大な宇宙を舞台に、交易したり、賞金稼ぎになったりできます。