lib/help/attack.txt says the multiplier for "*Slay* Evil" is the same as for "Slay Evil". According to Google Translate's Japanese to English translation, jattack.txt also says the two multipliers are the same. The first attached patch changes attack.txt to match what's in melee1.c. I didn't attempt to correct jattack.txt.
Tangentially related to that, many of the multipliers for slays and brands in tang.txt do not match with those in attack.txt and the source code, melee1.c. According to Google Translate's Japanese to English translation, jtang.txt also does not match some of the multipliers for the slays. The second attached patch changes tang.txt to match what's in melee1.c. I didn't attempt correct jtang.txt.
lib/help/attack.txt says the multiplier for "*Slay* Evil" is the same as for "Slay Evil". According to Google Translate's Japanese to English translation, jattack.txt also says the two multipliers are the same. The first attached patch changes attack.txt to match what's in melee1.c. I didn't attempt to correct jattack.txt.
Tangentially related to that, many of the multipliers for slays and brands in tang.txt do not match with those in attack.txt and the source code, melee1.c. According to Google Translate's Japanese to English translation, jtang.txt also does not match some of the multipliers for the slays. The second attached patch changes tang.txt to match what's in melee1.c. I didn't attempt correct jtang.txt.