Filter RSS
GECCHI's History

2022-08-08
2022-07-18
2022-07-17
2022-07-14
[Git] commits were pushed to 'MyMain01' (current: cf1695d443ee41b1784c437827032ab0a426a274)
フルスクリーン時に画面回転でも落ちないようにとりあえず
2022-07-12
[Git] commits were pushed to 'MyMain01' (current: c9639e815fe0514dcba8bf73af1d0b8ff9177467)
フルスクリーン時に画面回転等の解像度変更をいきなりされては困ってしまう!
2022-07-07
2022-07-06
[Git] commits were pushed to 'MyMain01' (current: 5c5c0b10ac4593cadf6ac3f2ec674b44bf59b259)
フルスクリーン中に画面回転を行っても、最低限落ちないように修正
2022-05-30
2022-05-29
2022-05-27
[Git] commits were pushed to 'MyMain01' (current: dc71630142ec14fdf2395cac7bd954d6dd4378a3)
方向ベクトルから緯度経度に変換を、もうちょっと精度上げる&最適化できないものか・・・
2022-05-22
[Git] commits were pushed to 'MyMain01' (current: e939515119644151f58c4107c8efccce5ef42c49)
座標計算精度だけを上げようと色々頑張ったが、結局もとに戻った・・・
2022-05-20
2022-05-17
2022-05-16
2022-05-15
[Git] commits were pushed to 'MyMain01' (current: 2167b6d7153c2eae6ef85498dd6c6895a51d7cd0)
MyBunshinWateringLaserChip001 のアルゴリズム見直し中。こっちのほうがいいかな?
2022-05-12
[Git] commits were pushed to 'MyMain01' (current: 8be7edcba24a572da025dcaa039063af8cc9081e)
微修正。変な動きのホーミングレーザーが見当たらない。マジか!すごい!うれしい!長かった・・・