任务单 #16153

sval name <-> number broken for spell pages

开放日期: 2009-04-15 02:51 最后更新: 2009-04-15 03:08

报告人:
属主:
(无)
类型:
状态:
关闭
组件:
(无)
里程碑:
优先:
8
严重性:
5 - Medium
处理结果:
文件:

Details

If you start with a mage character you should have Magic Missile and Detect Monsters spells. As per the p_class.txt data.

E:spell:Magic Missile:1:1

E:spell:Detect Monsters:1:1

However you actually get Acid Bolt and Alter Reality. These are spells 1 and 2 in the new system (and Magic Missile and Detect Monsters were probably 1 and 2 in the old). spell.txt and object.txt has the correct values, so I'm not sure where the sval name / number information is coming from.

任务单历史 (2/2 Histories)

2009-04-15 02:51 Updated by: paulblay
  • New Ticket "sval name <-> number broken for spell pages" created
2009-04-15 03:08 Updated by: paulblay
  • 状态 Update from 开启 to 关闭
  • Ticket Close date is changed to 2009-04-15 03:08
评论

False alarm - I just needed to delete the *.raw files. (Always delete *.raw files after changing edit files - even if it should update them automatically)

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