#43823: city display doesn't show > 30 workers Open Date: 2022-02-07 21:41 Last Update: 2022-02-07 21:43 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/43823 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43823 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-02-07 21:43 Updated by: ddeanbrown * Component Update from (None) to Gtk3.22-client * Details Updated --------------------------------------------------------------------- Ticket Status: Reporter: ddeanbrown Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: Gtk3.22-client Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: 3.0.0-RC1 Seen with freeciv-gtk3.22 client, maybe others? Seen with expanded city radius. To repro, use sandbox ruleset, edit effects.ruleset to add [effect_city_radius_1] type = "City_Radius_Sq" value = 5 [effect_aqueduct_base] type = "Size_Adj" value = 40 See screenshot, which was hacked in editing mode. Problem starts when pop > 30, prevents changing specialists. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/43823 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43823