#42970: Do we still need to reveal trade partner city? Open Date: 2021-10-02 16:36 Last Update: 2022-06-20 23:49 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/42970 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42970 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-20 23:49 Updated by: cazfi * Owner Update from (None) to cazfi * Resolution Update from None to Accepted * Milestone Update from (None) to 3.2.0 * Component Update from (None) to General --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Patches Status: Open [Owner assigned] Priority: 5 - Medium MileStone: 3.2.0 Component: General Severity: 5 - Medium Resolution: Accepted --------------------------------------------------------------------- Ticket details: Revealing the trade partner city was introduced as a hack to avoid problems with client being unable to determine trade route's value (and other information?) without the knowledge of the partner city. Now the trade route structure and network packet contain that information. Do we still need to reveal the trade partner, or would things work without? If that's to be changed, it probably needs to be made conditionally, e.g., by server setting telling if trade partners should be revealed, now that some users and/or modpacks have grown to the behavior that the partner is revealed. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/42970 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42970