[Freeciv-tickets] [freeciv] #44754: Fatal tileset load failure not handled in FREECIV_NDEBUG build

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Sun Jun 26 23:49:05 JST 2022


#44754: Fatal tileset load failure not handled in FREECIV_NDEBUG build

  Open Date: 2022-06-04 20:44
Last Update: 2022-06-26 17:49

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44754
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44754

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Last Changes/Comment on this Ticket:
2022-06-26 17:49 Updated by: cazfi
 * Status Update from Open to Closed
 * Resolution Update from Accepted to Fixed


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Ticket Status:

      Reporter: cazfi
         Owner: cazfi
          Type: Bugs
        Status: Closed
      Priority: 5 - Medium
     MileStone: 3.0.3
     Component: Client common
      Severity: 5 - Medium
    Resolution: Fixed
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Ticket details:

tilespec_reread() has
fc_assert_exit_msg(NULL != tileset, "Failed to re-read the currently loaded tileset.");
On FREECIV_NDEBUG builds it does not give the error message from that assert, but likely crashes in a more mysterious way. Also; clang analyzer gives warnings about those later dereferences of the NULL tileset (which is how I found this).
We should not use fc_assert there, but handle the situation also in FREECIV_NDEBUG builds.

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    https://osdn.net/projects/freeciv/ticket/44754
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