[Freeciv-tickets] [freeciv] #45907: Add continent control for "CityTile" req

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OSDN Ticket System norep****@osdn*****
Sun Oct 23 05:18:19 JST 2022


#45907: Add continent control for "CityTile" req

  Open Date: 2022-10-17 19:05
Last Update: 2022-10-22 23:18

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/45907
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Last Changes/Comment on this Ticket:
2022-10-22 23:18 Updated by: ihnatus

Comment:

Also, some comments not edited from the previous patch.
Reply To cazfi
- universal_name_translation() should be short (that's mentioned in the function header & ideas to make it more clear welcome - maybe say it IN ALL CAPS). Can we figure out a way to shorten the ones we're about to add here?
"Same continent tile" and... "Nearby ocean tile" would be comprehensive but sometimes a lie ("continent" is at least somewhat generic technical term). "Port access tile"?
(at least I noticed some buggy code)
I'll try to glance at VUT_CITYTILE uses, maybe fix something.

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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_2 d3f
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

"SameContinent" if the tile is on the same continent as city center, and possibly "NearSameOcean" if tile adjacency shares a negative continent number with city center adjacency. May be used in tile output effects, unit bribe cost effect, and possibly in the future for increasing airport trade bonus for intercontinental trade (civ2).

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