#42221: AI does not conquer cities back from barbarians Open Date: 2021-05-11 12:04 Last Update: 2023-02-28 14:26 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/42221 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42221 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-02-28 14:26 Updated by: alain_bkr Comment: In 3.0.6 the problem is still here. I took back several empty cities from barbarians, but AI had something like 50 or 100 turn to do the same before me. The cities were 4 to 6 in size. I 'll get a try to the patch to check it. --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: AI Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: AI nations usually get completely consumed by barbarians, if barbarians are lucky enough to conquer one city as beachhead. Barbarians do conquer further cities, but AI players very rarely conquer them back. Likely this is because barbarians sell buildings from the cities they have conquered, and that makes AI want for those cities too low. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/42221 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42221