#47649: Forced set topology "WRAPX|ISO|HEX" when loading ruleset Open Date: 2023-03-22 20:49 Last Update: 2023-11-10 07:59 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/47649 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=47649 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-11-10 07:59 Updated by: cazfi * Milestone Update from 3.0.9 to 3.0.10 --------------------------------------------------------------------- Ticket Status: Reporter: bard Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: 3.0.10 Component: Client common Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: My modpack uses iso topology (non-hex) and includes its own tileset. The file game.ruleset includes this setting to force squared isometric topology: set = { "name", "value" "topology", "WRAPX|WRAPY|ISO" } In 3.0.4 it used to work, and the right topology and tileset were loaded. In 3.0.6, when I start a new game and select my ruleset, my custom topology and tileset are temporary loaded, but then it automatically appears the command: set topology "WRAPX|ISO|HEX" and the default tileset "hexemplio" is selected again: 2: Loading tileset "hexemplio". 2: Loading tileset "amplio_earth". 2: Loading tileset "hexemplio". I have to manually change "More game options", to unselect "Hexagonal" and select WRAPY every time I start a new game in order to use my desired topology and my custom tileset. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/47649 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=47649