civ1: Drop DamageSlows flag from all unit classes
Reported by nef in http://forum.freeciv.org/f/viewtopic.php?f=15&t=597&start=20#p100711
As in civ1 units couldn't be just damaged; they were either alive or dead, DamageSlows is meaningless there.
Reported by nef in http://forum.freeciv.org/f/viewtopic.php?f=15&t=597&start=20#p100711
As in civ1 units couldn't be just damaged; they were either alive or dead, DamageSlows is meaningless there.