任务单 #44872

Don't record that barbarians execute ambassadors

开放日期: 2022-06-20 07:06 最后更新: 2022-12-10 13:31

报告人:
属主:
类型:
状态:
关闭
组件:
里程碑:
优先:
5 - Medium
严重性:
5 - Medium
处理结果:
Fixed
文件:
1

Details

They don't do it since v.2.6 already. You can (potentially) establish an embassy to a player with "NoDiplomacy" effect, you just can't meet. So ULR_EXECUTED is unused except maybe by a script.

We should make it clear from help and code comments (server/diplomats.c) that barbarians won't execute the diplomat. We might bring back the "oh, I forgot I can't do it to barbarians!" gameplay with a script callback if we have a way to make AI diplomats not fumble this way too often.

任务单历史 (3/7 Histories)

2022-06-20 07:06 Updated by: ihnatus
  • New Ticket "Don't record that barbarians execute ambassadors" created
2022-08-05 09:00 Updated by: cazfi
2022-08-07 22:05 Updated by: cazfi
评论

Reply To ihnatus

We should make it clear from help and code comments (server/diplomats.c)

Is there misleading help / documentation currently? Function header for diplomat_embassy() is the only place where I saw that mentioned.

2022-10-07 09:31 Updated by: cazfi
2022-12-05 03:47 Updated by: cazfi
  • 属主 Update from (无) to cazfi
  • 处理结果 Update from to Accepted
  • 组件 Update from General to Server
评论

Reply To cazfi

Reply To ihnatus

We should make it clear from help and code comments (server/diplomats.c)

Is there misleading help / documentation currently? Function header for diplomat_embassy() is the only place where I saw that mentioned.

So that header is the only thing this patch touches.

2022-12-10 13:31 Updated by: cazfi
  • 状态 Update from 开启 to 关闭
  • 处理结果 Update from Accepted to Fixed

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