任务单 #48798

Playertile extras as dynamic bitvector

开放日期: 2023-10-04 01:39 最后更新: 2023-10-30 01:24

报告人:
属主:
类型:
状态:
关闭
组件:
里程碑:
优先:
5 - Medium
严重性:
5 - Medium
处理结果:
Fixed
文件:
3

Details

Turn playertile's static extras bitvector to a dynamic one.

任务单历史 (3/9 Histories)

2023-10-04 01:39 Updated by: cazfi
  • New Ticket "Playertile extras as dynamic bitvector" created
2023-10-04 02:10 Updated by: cazfi
  • 属主 Update from (无) to cazfi
  • 处理结果 Update from to Accepted
  • 里程碑 Update from (无) to 3.0.9 (关闭)
2023-10-08 07:53 Updated by: cazfi
评论

With current maximum number of extras, this would only increase memory usage with almost any ruleset. Let's target to branches where d3f does not hold us from increasing max number of extras.

2023-10-13 04:15 Updated by: cazfi
评论

Depends on #48837 (crashes regularly without that fixed)

2023-10-18 11:51 Updated by: cazfi
评论

New version with a shared vision memory handling error fixed.

2023-10-30 01:24 Updated by: cazfi
  • 状态 Update from 开启 to 关闭
  • 处理结果 Update from Accepted to Fixed

编辑

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