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项目描述

BitHorde is a fast and lightwheight content distribution system, aimed for high-performance decentralized content distribution. Its key features are high performance, a light footprint, and live streaming. Potential applications range from content delivery networks, including HD streaming setups, to offline-caching filesystems, to file sharing, to distribution of in-game maps or textures.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2010-12-06 04:44
0.1 Release Candidate 1

此版本修复了所有不需要的重大设计变更杰出的错误。它很可能成为最后的0.1,不变或非常小的修改。
标签: Minor, RC
This release fixes all outstanding bugs not requiring major design changes. It is likely to become the final 0.1, unchanged or with very small modifications.

2010-11-15 04:41
0.1-beta6

在性能和功能的小的改进。许多错误修正和调整。建议现有用户升级。
标签: Beta, Unstable
Small improvements in performance and features. Many bugfixes and tweaks. It is recommended that existing users upgrade.

2010-10-20 18:35
0.1-beta4

错误是固定的,因为beta3版。异步高速缓存承诺提高性能。保险丝代理现在需要配置的“lookuptimeout”调优参数。缓存将局限于90%的文件系统。
标签: Beta, Unstable
Bugs were fixed since Beta3. Asynchronous cache-commits improve performance. FUSE-proxy now takes a configurable "lookuptimeout" parameter for tuning. The cache will limit itself to 90% of the filesystem.

Project Resources