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项目描述

Lescegra is an object-oriented 3D graphics engine based on OpenGL. It is written in strict ANSI C and brings no dependencies other than an OpenGL implementation.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2005-02-18 20:15
20050218

粒子系统已经重新设计,以加快复杂,空间的局部影响。一个生成错误的防止了树的基础已得到修复。
标签: Minor bugfixes
Particle systems have been redesigned to speed up complex, space local effects. A makefile bug that prevented in-tree builds has been fixed.

2005-02-08 08:51
20050208

阿单继承真正的阶级制度,运行时检查演员,和运行时类型信息得到执行。一个连续级的,详细的地形增加了。在OpenGL状态处理大大简化。该发动机现在在IRIX编译和Windows。
标签: Major feature enhancements
A real class system with single inheritance, runtime checked casts, and runtime type information were implemented. A Continuous-Level-Of-Detail terrain was added. The OpenGL state handling has been greatly simplified. The engine now compiles on Irix and Windows.

2003-12-05 16:00
20031204

这个版本的特点是巴图装载机,新材料和纹理类,一返工MD2的模式,装载机,增强的错误报告和改进的编译系统。
标签: Minor feature enhancements
This release features a PNG bitmap loader, new material and texture
classes, a reworked md2 model loader, enhanced error reporting, and an
improved build system.

2003-07-28 20:18
20030728

此版本增加了一个彻底的调整碰撞检测界面,更好的地形碰撞的代码,一个通用的八叉树的执行情况,以及一些文件。
标签: Major feature enhancements
This release adds a completely revamped collision detection interface, better terrain collision code, a generic octree implementation, and some more documentation.

2003-07-14 01:56
20030713

此版本增加了大量的文档,为大端机器,热重分析图装载机,以及更好的错误报告的支持。阿演示应用程序是可用。
标签: Minor feature enhancements
This release adds a lot of documentation, support for big endian machines, a TGA bitmap loader, and better error reporting. A demo application is available.

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