Download List

项目描述

OpenEXR is a high dynamic range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications. It includes support for 16-bit floating-point pixels (compatible with NVIDIA's Cg shader language "half" datatype), several lossless compression algorithms, and extensible image metadata attributes.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-03-18 00:24
1.6.1

此版本在B44世代减少损失和B44A -压缩图像。 B44A压缩已添加。各种错误已得到修复,包括缓冲区溢出。
标签: Minor feature enhancements
This release reduces generational loss in B44- and B44A-compressed images. B44A compression has been added. Various bugs have been fixed, including a buffer overrun.

2006-10-26 11:55
1.4.0a

此版本增加了对多线程支持阅读和书写的文件,基于英特尔的Mac OS X,和Visual Studio 2005。反对的OpenEXR头大楼清理。不完整或损坏的文件的处理进行了改进。 IRIX的性变/ 1,SunOS上的Mac OS X 10.3之前,和GCC 3.3之前就被抛弃了。新功能被添加到文件,并在许多错误代码,构建系统,固定和文件。
标签: Major feature enhancements
This release added support for multithreaded reading and writing of files, Intel-based Mac OS X, and Visual Studio 2005. Building against OpenEXR headers was cleaned up. Handling of incomplete or damaged files was improved. IRIX, OSF/1, SunOS, Mac OS X prior to 10.3, and GCC prior to 3.3 were deprecated. New features were added to the documentation, and many bugs in the code, build system, and documentation were fixed.

2006-06-29 11:27
1.3.0

支持多线程文件的阅读和写作,支持基于英特尔OS X的系统,以及Visual Studio 2005的支持增加。更好的处理是实施PLATFORM_ *和HAVE_ *宏。该文档已更新。有关的不完整和损坏的文件的处理缺陷是固定的。还有许多错误修正和清理在autoconf架构为基础构建系统。支持IRIX的性变/ 1,SunOS上,和OS / X上一10.3被删除。为支持海湾合作委员会的版本3.3之前,也删除。
标签: Minor feature enhancements
Support for multithreaded file reading and writing, support for Intel-based OS X systems, and support for Visual Studio 2005 was added. Better handling was implemented for PLATFORM_* and HAVE_* macros. The documentation was updated. Bugs related to the handling of incomplete and damaged files were fixed. There were also numerous bugfixes and cleanups in the autoconf-based build system. Support for IRIX, OSF/1, SunOS, and OS/X prior to 10.3 was removed. Support for versions of GCC prior to 3.3 was also removed.

2006-04-21 19:33
1.2.2

此版本增加了对Windows的支持,提高了OS X的硬件提供支持的支持一直是NVIDIA公司的GeForce FX和Quadro FX显卡补充。许多额外的图片属性。许多错误修正。支持一直平铺图像,多分辨率的文件(按揭/ ripmaps),环境地图,抽象的文件I / O,高动态范围亮度/色度与subsampled色度信道的图像和高动态范围YCA添加(亮度/色度/α)与subsampled色度信道的图像。皮克斯的有损图像压缩算法PXR24增加了。修复的Visual C + +和GCC 3.4。窗户建设新生产的DLL。
标签: Major feature enhancements
This release adds support for Windows and improves support for OS X. Hardware rendering support has been added for NVIDIA GeForce FX and Quadro FX video cards. Many additional image attributes. Numerous bugfixes. Support has been added for tiled images, multi-resolution files (mip/ripmaps), environment maps, abstracted file I/O, high-dynamic-range luminance/chroma images with subsampled chroma channels, and high dynamic-range YCA (luminance/chroma/alpha) images with subsampled chroma channels. Pixar's lossy PXR24 image compression algorithm has been added. Fixes for Visual C++ and GCC 3.4. The windows build can now produce DLLs.

2003-01-23 20:25
1.0.4

第一次公开发表。
标签: Initial freshmeat announcement
First public release.

Project Resources