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项目描述

TinyLIB is an emulation layer to make all platforms look the same. It is very small and meant for game development. TinyLIB provides a subset of GLUT/OpenGL, OpenAL, BSD sockets, and the C standard library.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2001-06-02 09:27
0.8

仿真的OpenAL的层现在是行之有效的,非常稳定。
标签: Minor feature enhancements
Emulation layer for OpenAL is now well tested and very stable.

2001-01-30 15:14
0.7

此版本包含在Linux,Mac的支持,和Win32。支持游戏机的游戏正在进行。
This version includes support for Linux, Mac, and Win32. Support for game consoles is underway.

2001-01-30 15:14
0.6

一种新的三维软件光栅它使用了TinyGL 0.2修改版。
A new 3D software rasterizer which uses a modified version of TinyGL 0.2.

2001-01-30 15:14
0.5

顶点数组和全屏模式已被添加。这个版本提供了更高的帧速率。阿游戏机的实施正在进行中。
Vertex arrays and fullscreen mode have been added. This version gives a much higher frame rate. A game console implementation is now underway.

2001-01-30 15:14
0.4

OpenGL的要求增加了照明,以及更多的例子。音乐API已经完成。
OpenGL lighting calls were added, as well as more examples. The music API has been finished.

Project Resources