Vamos is an automotive simulation framework with an emphasis on thorough physical modeling and good C++ design. A real-time, first-person, 3D driving application is included.
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This version has a few bugfixes and some progress
on pit lanes. Silverstone, Imola, Albert Park,
Interlagos, Laguna Seca, Bahrain, and Spa tracks
have been updated. This release is a checkpoint
before starting some maintenance of the design.
Handling has been improved by changing the way
that lateral and longitudinal forces are combined.
Camber forces are now handled correctly. Cars can
be set to shift to neutral instead of stalling.
Engine torque curves may be specified by a set of
control points. Preliminary support for pit lanes
has been added. Skew calculations have been fixed
and documented.
Rendering of sharp turns can be improved by providing a "skew" parameter in the track definition file. Rear views are now rendered while panning. Cars are reloaded without losing textures or affecting frame rate. Multiple cameras can be specified in the track definition files. Definition files outside of the installation directories can be specified on the command line by giving full path names.
This release included optimizations for faster startup and, when multiple cars are used, higher frame rates. The Istanbul grand prix circuit and support for CppUnit tests were added.
为支持多个独立的汽车增加了。增加了项目文件和次要代码改变用Visual C + +编译了。 Windows二进制现已。
标签:
Minor feature enhancements
Support for multiple independent cars was added. Project files were added and minor code changes were made for compilation with Visual C++. Windows binaries are now available.