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项目描述

yafray is yet another free raytracer, still in development. Some features like caustics, filters, depth of field, etc. are implemented.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2003-03-10 01:22
cvs20030309

阿尔法输出塔尔加,更好的锯齿计划,几个灯和机管局,快速菲涅尔公式,木材程序纹理,大理石程序纹理,塔尔加纹理进口,新sunsky参数,一个正常的图像的背景,高动态范围成像图像的背景,一个Debian软件包QMC构建系统,凹凸贴图,一个模块化着色编辑工具,每面着色,bug修正第一阴影块,仍然不稳定OS X软件包。
标签: Major feature enhancements
Alpha output in Targa, a better Antialias scheme, QMC for several lights and AA, a fast Fresnel formula, wood procedural texture, marble procedural texture, Targa texture import, new sunsky parameters, a normal image background, HDRI image background, a Debian package build system, bump mapping, first shading blocks for a modular shader editing tool, a per face shader, bugfixes, and a still unstable OS X package.

2003-01-08 13:17
0.0.3

核心已经加快。聚光灯,伽玛校正,雾,程序天空,并运用Pathlight增加了作为全球照明计算的新方法。
The core has been sped up. Spotlight, gamma correction, fog, procedural sky, and pathlight were added as new methods for computing global illumination.

2002-12-26 16:11
0.0.2-9

Hemilight有所改善,更好的抽样代码以节省时间。 Photonlight现在使用较少的光子获得更好,更快的结果。自适应反锯齿已有所改善。现在编译的代码与克+ + 3.2和默认使用单精度,这使得它更快一点。现在的Windows版本可与线程。现在可以使用yable出口的搅拌器。
标签: Minor feature enhancements
Hemilight was improved with better sampling code to save time. Photonlight now uses fewer photons to get a better and faster result. Adaptive antialiasing has been improved. The code now compiles with g++ 3.2 and uses single precision by default, which makes it a bit faster. The Windows version now works with threads. It is now possible to use yable to export from blender.

2002-11-20 06:59
0.0.2-8

Mosix投诉代码进行了改进,现在支持网络传输的压缩。阿shadowmap错误是固定的,和新的“包括”的标签,增加了文件格式,因此您可以在几个文件分割场景。
Mosix complaint code was improved, and now supports compression for network transfers. A shadowmap bug was fixed, and a new "include" tag was added to the file format so you can split your scene in several files.

2002-09-19 02:56
0.0.2-6

此版本增加了编译修复,shadowmap轻支持,multicpu支持使用pthreads的,场景压缩文件的支持,光子映射的改进,对光子,抗噪声和自由度过滤器,大光线跟踪优化,抗混叠的辐射度,hemilight(天窗),阳光,几个错误修正。
This release adds compile fixes, shadowmap light support, multicpu
support using pthreads, support for compressed scene files, photon
mapping improvements, radiosity based on photons, antinoise and DOF
filters, a big raytracing optimization, antialias, hemilight
(skylight), sunlight, and several bugfixes.

Project Resources