Add the ability to "de-fullbright" Quake textures
There should be library functions (and a command line module) to modify Quake textures to remove fullbright pixels. This should be done by finding the next closest non-fullbright color and replacing that pixel's color with it.
There should be library functions (and a command line module) to modify Quake textures to remove fullbright pixels. This should be done by finding the next closest non-fullbright color and replacing that pixel's color with it.