Violet Vreath is Shooter Game for Windows XP+(個人制作シューティングゲーム)
Rev. | 时间 | 作者 | Message RSS |
4e398aa0 | 2024-12-20 21:07:28 | gecchi | 敵機破壊時のスコアの動きを最適化 |
97ec5c86 | 2024-12-17 00:35:17 | gecchi | ItemをMyhShipSceneに移動。整理 |
e29c62be | 2024-12-13 20:38:30 | gecchi | VC14 |
1e0c073c | 2024-12-11 21:27:50 | gecchi | BGM鳴りっぱなしの不具合修正 |
d0910fe8 | 2024-12-09 21:29:26 | gecchi | フェードアウトが無音にならないバグ調査中 |
e63cf275 | 2024-12-08 23:02:23 | gecchi | Win32 |
2da7ca1b | 2024-12-08 21:10:10 | gecchi | 少し最適化 |
38d26693 | 2024-12-07 23:37:15 | gecchi | Formation の 座標前提に修正。 |
6bfb70b2 | 2024-12-06 23:14:54 | gecchi | FormationActor の 継承元を GeometricActor に変更。 |
a51e0d55 | 2024-11-29 00:34:28 | gecchi | 整理 |
Ggaf is C++ Game Apprication Framework. (DirectX9)
GgafCore, GgafDx, GgafLib are part of framework project.
VioletVreath is shooter game for Windows (XP, Vista, 7, 8, 10), using my framework. It's main project.
VVViewer is model file viewer for Violet Vreath.
SimpleSample is simple sample of framework usage.
Mogera is test implement for framework.
Doxygen document is http://bochibochi.ddo.jp/~gecchi/doxygen
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