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修订版1135ffa45133b90b15ea0e51555788a42f81555d (tree)
时间2019-09-17 19:31:24
作者neatunsou <sisiy4excite@gmai...>
Commiterneatunsou

Log Message

continue画面のBGMのタイプミス修正
drawVictoryPortraitで引数の配置が間違っていたのを修正

更改概述

差异

--- a/script/select.lua
+++ b/script/select.lua
@@ -2447,8 +2447,7 @@ function select.f_selectVictory()
24472447 winnerNum,
24482448 motif.victory_screen.p1_offset[1],
24492449 motif.victory_screen.p1_offset[2],
2450- motif.victory_screen.p1_facing,
2451- motif.victory_screen.p1_scale[1],
2450+ motif.victory_screen.p1_facing * motif.victory_screen.p1_scale[1],
24522451 motif.victory_screen.p1_scale[2]
24532452 )
24542453 else
@@ -2456,16 +2455,14 @@ function select.f_selectVictory()
24562455 p1Num,
24572456 motif.victory_screen.p1_offset[1],
24582457 motif.victory_screen.p1_offset[2],
2459- motif.victory_screen.p1_facing,
2460- motif.victory_screen.p1_scale[1],
2458+ motif.victory_screen.p1_facing * motif.victory_screen.p1_scale[1],
24612459 motif.victory_screen.p1_scale[2]
24622460 )
24632461 drawVictoryPortrait(
24642462 p2Num,
24652463 motif.victory_screen.p2_offset[1],
24662464 motif.victory_screen.p2_offset[2],
2467- motif.victory_screen.p2_facing,
2468- motif.victory_screen.p2_scale[1],
2465+ motif.victory_screen.p2_facing * motif.victory_screen.p2_scale[1],
24692466 motif.victory_screen.p2_scale[2]
24702467 )
24712468 end
@@ -2589,7 +2586,7 @@ function select.f_continue()
25892586 sndPlay(motif.files.continue_snd_data, motif.continue_screen.continue_0_snd[1], motif.continue_screen.continue_0_snd[2])
25902587 end
25912588 elseif motif.continuebgdef.timer == motif.continue_screen.continue_end_skiptime then
2592- playBGM(motif.music.continue_end_bgm, true, motif.music.continue_end_loop, motif.music.continue_end_volume, motif.music.continue_end_loopstart or "0", motif.music.continue_end_loopend or "0")
2589+ playBGM(motif.music.continue_end_bgm, true, motif.music.continue_end_bgm_loop, motif.music.continue_end_bgm_volume, motif.music.continue_end_bgm_loopstart or "0", motif.music.continue_end_bgm_loopend or "0")
25932590 sndPlay(motif.files.continue_snd_data, motif.continue_screen.continue_end_snd[1], motif.continue_screen.continue_end_snd[2])
25942591 end
25952592 --draw credits text