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Chamber History: ikemen

2017-02-07
12:55
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: 6d3536b37ef1b33257d7e8995640c398f1e53f5a)
自分用にワイドでもゲームの幅を320に固定するオプション
2017-02-06
15:59
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: 3249c09256e6ceba3c0b0f92d2f8efdb0fbcb6c3)
turnsでランダムステージのとき無駄なステージのロードをしていたのを修正
2017-02-05
07:57
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: cacd0f56d49ed31df6d5bea421953783f80804d0)
大量のトリガーでコンパイルが落ちるのを修正
2017-02-03
20:21
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: 893e6a02f7930078b82f7a862de1176dcc693ab8)
hitvel を movetype != h のとき有効にしていたのを修正と、SDLの更新
00:38
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: 72658e492258d2c6ccf9bda954d51160f2badafa)
高速化のため実行時にtoLowerしないようにした
2017-02-02
17:01
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: 9fb6567e84a1167f7f6bc3307d303ad8070a1eec)
フルカラー画像にPalFXが効かなかったのを修正 if (shader == g_mugenshaderFc) { drawQuads(0, 0, 0, ...
2017-02-01
20:55
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: 235e5aa656d23902bd9e4ec35531786220608099)
生成直後のヘルパーのidをビット反転する意味のない処理の削除と、animelemnoの修正
2017-01-30
21:40
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: 3180a50eb4d88edb4fa92b27a1fd852070e0d745)
表示時間が0以下のフレームを含むアニメの処理を修正
2017-01-29
20:43
ikemen
supersuehiro
2017-01-28
17:15
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: be6185b3b87ea4e4bb2ed5f8d149231950c2eeaf)
modifyexplodでtransが強制的にリセットされるのを修正
2017-01-27
21:35
ikemen
supersuehiro
[Git] commits were pushed to 'ikemen' (current: c181368b29bbfd8ad1ccd7cd76982ee939d66cf5)
allpalfxのフォントの表示の修正と、xscaleがマイナスのときの処理の修正
2017-01-26
02:19
ikemen
supersuehiro
2017-01-25
23:56
ikemen
supersuehiro