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项目描述

The J2DGAMEFRAMEWORK provides the necessary classes to implement a simple 2D game in a window enviroment using Java Swing libraries. This framework also provides a Sprite Collision Manager and a simple GUI template. By using this framework, the developers only concern is how to implement classes, and not the 2D World, the collisions, etc. It uses the Observer Design Pattern. It has double-buffered rendering, simple use of collisions, and user-transparent multi-threading for collision classes. You can move sprites like a vector with speed and angle, and simply save and load your game.

系统要求

System requirement is not defined
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2010-12-03 20:11 Back to release list
0.7.1

错误是固定的速度和SetSpeed关于雪碧,碰撞和IndexOutOfBound例外,启动或回采CollisionManager。
标签: Minor, Stable
Bugs were fixed concerning Sprite Speed and SetSpeed, collision and an IndexOutOfBound exception, and starting or stoping CollisionManager.

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