Download List

项目描述

Jake2 is a pure Java port of the Quake2 game
engine. It features OpenGL rendering using jogl
and OpenAL sound using joal. To use the Jake2
engine, you need either the data files from the
original game or from the demo version. An online
installation of the demo levels is possible. A
lwjgl driver is included as an alternative to the
jogl/joal combination. Single player and
multiplayer modes are working. Jake2 comes close
to the performance of the original engine written
in C.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2006-05-10 13:41
0.9.5

地震视频(电影艺术)的支持增加了,包括健全的流。保存游戏现在创建兼容的。任意声音采样率支持加入。一个专用服务器模式加入。许多的错误修正了。
标签: Minor feature enhancements
Quake video (cinematics) support was added,
including sound streaming. Save games are now
build compatible. Support for arbitrary sound
sample rates was added. A dedicated server mode
was added. Lots of bugfixes were made.

2005-05-26 19:13
0.9.4

多人游戏客户端和服务器的功能,Mac OS X的支持,Webstart版本,实验lwjgl驱动程序,独立安装,演示的Quake2线上安装的数据文件,鼠标滚轮支持,非常快的屏幕截图功能,减少了内存占用,和错误修正。
标签: Major feature enhancements
Multiplayer client and server functionality, Mac OS X support, a Webstart version, an experimental lwjgl driver, a stand-alone installer, online installation of Quake2 demo data files, mouse wheel support, a very fast screenshot function, reduction of the memory footprint, and bugfixes.

2004-09-09 18:44
0.9.3

新功能包括在控制台savegames,命令行完成,全屏vidmode和更好的选择。该内存占用减少。性能得到改善。错误修正了。
标签: Initial freshmeat announcement
New features include savegames, command line
completion in the console, and better fullscreen
vidmode selection. The memory footprint was
reduced. Performance was improved. Bugfixes were
made.

Project Resources