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项目描述

LDMud is an LP-class MUD engine, meaning it is
object-oriented, with all object clases stored in
unique files. The engine runs compiled bytecode to
manipulate those objects, and the underlying
simulated processor is a stack machine. It is a
3rd-generation LP-class MUD, being derived from
Amylaar, which in turn was derived from the
original LPMud. The game has no limitations on the
nature of the game space other than the limits of
your coding.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2009-08-05 22:13 Back to release list
3.3.719

未使用的平台和解决方法,由于旧的编译器支持被拆除。崩溃的时间在64职能位平台,并在内存分配程序崩溃是固定的。几个小错误是固定的。内存限制和gnutls的支持得到了改善。在efuns猫()的MD5(),和SHA1()现在已过时。
标签: Minor bugfixes
Support for unused platforms and workarounds due to older compilers were removed. Crashes in time functions on 64-bit platforms and a crash in memory allocation routines were fixed. Several smaller bugs were fixed. Support for memory limits and GnuTLS were improved. The efuns cat(), md5(), and sha1() are now deprecated.

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