Download List

项目描述

The MfGames.Template library is a C# native
library for creating template libraries. It was
inspired by NVelocity, but was designed from the
ground up to use the CIL internals, such as
System.CodeDom and internal compilation to handle
the template language. Because of this, it
supports C# code as the template "language". In
addition, compiled templates are actually compiled
down into bytecode using the built-in compiler.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2006-04-07 19:45
1.1.0

模板现在可以编译成C#文件,在编译过程纳入正常合适。在“%#%”标记设置已被添加到允许模板变量和其他方法的创建。在“%@%”的标签已加入一套用于控制模板的模板文件的水平。与“%=%临界错误”结构已得到修复。
标签: Major feature enhancements
Templates may now be precompiled into a C# file, suitable for inclusion in the normal compile process. The <%# %> tag set has been added to allow the creation of template variables and additional methods. The <%@ %> tag set has been added for controlling the template at the template file level. Critical bugs with the <%= %> constructs have been fixed.

2005-12-04 21:34
1.0.0

修复了与Windows汇编和程序集引用错误。添加的能力有一个模板调用另一个和调用程序定义一个或多个搜索模式,使用的文件名(例如,翻译包含(“内”到其中的“src)/文件/ inner.template”模板)。同时整个系统的转换与autoconf。
标签: Major feature enhancements
Fixes a bug with Windows compilation and assembly references. Adds the ability to have one template call another and for the calling program to define one or more search patterns to use for filenames (for example, to translate Include("inner") into including the "src/files/inner.template" template). Also converts the entire system to autoconf.

2005-07-21 02:10
0.1.0

标签: Initial freshmeat announcement

Project Resources