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项目描述

Soya 3D is a high-level 3D engine for Python,
designed with games in mind. The engine is fully
object oriented, high level (even more than
traditional "scene graphs"), and practical.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2004-09-13 21:18
0.8a

这个版本修复了许多错误,并增加了阴影,单元格底纹,包括Cal3D模型。
标签: Major feature enhancements
This version fixes many bugs and adds shadows and cell shading, including Cal3D models.

2004-07-07 03:17
0.7c

标签: Development, Initial freshmeat announcement

2003-03-21 22:36
0.3.1

此版本增加了更快速粒子系统和方向灯和静态灯错误修正。教训104已更新为新的图像对象。
标签: Minor bugfixes
This release adds faster particle systems and bugfixes for directional
lights and static lights. Lesson 104 has been updated for the new
image object.

2003-03-21 22:35
0.3

所有SDL的* *常量和SDL_已被重命名没有SDL的前缀。所有大豆保存的文件,现在必须有一个“。数据”扩展名(因为CVS的)。重命名您的旧文件确定;文件格式本身没有改变,除了材料文件格式()。此版本可用于pygame的。它增加了动画(见补习11),1 Faccutter模块,透过加入更多的面孔,您的形状(见补习班114和115),并与新鲜粮食调控主循环(见soya.idler补习和013)。现在的小部件begin_round,advance_time和end_round方法。
标签: Major feature enhancements
ALL SDL* and SDL_* constants have been renamed without the SDL prefix.
All Soya saved files must now have a ".data" extension (because of
CVS). Renaming your older file is ok; the file format itself has not
changed (except for the materials file format). This release can be
used with PyGame. It adds animations (see tutorial lesson 11), a
Faccutter module to improve your shape by adding more faces (see
tutorial lessons 114 and 115), and a main loop with FPS regulation
(see soya.idler and tutorial lesson 013). The widgets now have
begin_round, advance_time, and end_round methods.

2003-01-16 12:42
0.2.1

标签: Initial freshmeat announcement

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