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项目描述

The Brick Engine is a fast and simple lo-fi gaming engine. The engine provides a comprehensive API, including dazzling visual features, song playback, and collision detection: everything you need to make games with quickness and ease. The engine provides a straightforward C API and has language bindings for Tcl and Pascal, with support for more languages on the way.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2010-06-02 17:58 Back to release list
5.1

此版本是部分维修,部分改善。运动控制系统,一个微小的嵌入式语言创造美妙的粒子系统,环境影响设计等,已被彻底改革。精灵现在可以提供一份其先进的运动控制方案方式的自主权。构建过程是一个有点简单,消除了不必要的包括来自头。砖引擎已经变得更容易建立和使用。
标签: stable minor maintenance
This release is partly for maintenance, partly for improvements. The motion control system, a tiny embedded language designed for creating fantastic particle systems, environmental effects, and so on, has been radically overhauled. Sprites can now be given a sophisticated autonomy by way of their motion control programs. The build process has been made a little bit simpler by removing unnecessary includes from the headers. The brick engine has become even easier to build and to work with.

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