任务单 #41033

Adding 64 bit fixes,

开放日期: 2020-12-06 16:10 最后更新: 2020-12-14 06:08

报告人:
属主:
(无)
类型:
状态:
关闭
组件:
(无)
里程碑:
(无)
优先:
5 - Medium
严重性:
5 - Medium
处理结果:
Fixed
文件:
2

Details

Just tested a fork from a friend as we managed to fixed and solve a problem with the 64 bit version of zandronum on windows.

Those patches are from GZDoom 2.00.05. it worked as fps increased, nothing effecting the source.

Cheers DJB

任务单历史 (3/8 Histories)

2020-12-06 16:10 Updated by: doomjoshuaboy
  • New Ticket "Adding 64 bit fixes," created
2020-12-06 16:26 Updated by: doomjoshuaboy
  • Details Updated
2020-12-07 05:05 Updated by: torr_samaho
评论

Please point me to the correspondoing GZDoom commits. I'd like to transplant them from the GZDoom repository directly to keep track of the fact that this is an out of order GZDoom backport.

2020-12-14 06:06 Updated by: torr_samaho
评论

I transplanted to original GZDoom changes to our repository, so I think we can consider this to be resolved now.

2020-12-14 06:07 Updated by: torr_samaho
  • 处理结果 Update from to Fixed
2020-12-14 06:08 Updated by: torr_samaho
  • 状态 Update from 开启 to 关闭

Attachment File List

  • 10226.patch(565KB)
    • Fixed ASM, HQNX and Manifest for 64 Bit On Windows
  • 10227.patch(1KB)
    • please merge it with my other patch.

编辑

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