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项目描述

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

系统要求

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2012-12-22 08:09
2.65a

超过 40 bug 已修复以来 2.65。
标签: bugfix, Stable
Over 40 bugs have been fixed since 2.65.

2012-12-13 07:47
2.65

周期雷-示踪剂现在不会运动-模糊。已添加底纹的开放语言支持。重写的锥工具边缘曲线的支持 ;decimate 修饰符现在支持 UVs 和顶点的颜色。此版本包括许多小的改进和超过 200 错误修正。
标签: stable bugfix features
Cycles ray-tracer now does motion-blur. Support has been added for Open Shading Language. A rewritten bevel tool with curved edge support; the decimate modifier now supports UVs and Vertex Colors. This release includes many small improvements and over 200 bugfixes.

2012-02-21 15:03
2.62

渲染引擎现在支持的周期呈现刀路和布尔值现在使用的雕塑库。添加了新的 UV 编辑工具和新的 remesh 修饰符。添加对象摄像机跟踪的支持了。Collada 支持现在是兼容的第二次生命。超过 180 修复了。
标签: stable bugfix features
The Cycles rendering engine now supports render passes, and booleans now use the carve library. New UV editing tools and a new remesh modifier were added. Object camera tracking support was added. Collada support is now Second Life compatible. Over 180 bugs were fixed.

2011-12-15 15:39
2.60a

一个新的 GPU 加速渲染引擎 (周期)、 摄像机跟踪、 海洋仿真、 动态绘画、 一些新的插件和 180 bug 的修复程序。
A new GPU Accelerated rendering engine (Cycles), camera tracking, ocean simulation, dynamic paint, some new addons, and fixes for 180 bugs.

2011-10-25 07:56
2.60a

2.60 的 12 错误修正。
标签: stable bugfix
12 bugfixes for 2.60.

Project Resources