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项目描述

view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.

系统要求

System requirement is not defined
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2013-01-28 02:25 Back to release list
3.12.0

它是现在可能通过鼠标拖动导航在步行和飞行模式。添加鼠标 3D 设备的支持。实现的屏幕空间环境遮挡 (见菜单项"查看-> 屏幕效果")。3D 光源可以以交互方式编辑 (见"编辑-> 灯编辑器"的菜单项)。所有的屏幕效果现在合作多采样 (抗锯齿)。从 X3D 3.3 单位声明被实现。VisibilitySensor 节点的支持。对三角形凹多边形的许多修复。其他小的改进和优化从使用城堡游戏引擎 4.0.0 来的。
标签: Major feature enhancements
It is now possible to navigate in the Walk and Fly modes by mouse dragging. Mouse 3D device support was added. Screen-space ambient occlusion is implemented (see menu item "View -> Screen Effects"). 3D lights can be edited interactively (see the "Edit -> Lights Editor" menu item). All screen effects cooperate now with multi-sampling (anti-aliasing). UNIT statement from X3D 3.3 is implemented. VisibilitySensor node is supported. Many fixes to triangulating concave polygons. Other minor improvements and optimizations coming from using Castle Game Engine 4.0.0.

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