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项目描述

xmantaray is a multi-core 3D framework. It includes a 3D engine, a raytracer, and an infinite monkey theorem genetic algorithm graphics searcher. There is minimal lua support and lots of code for generating 3D graphics. Quake levels are also supported.

系统要求

System requirement is not defined
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2011-06-30 07:12 Back to release list
0.4

在光线跟踪和3D引擎,现在单独的可执行文件。 Linux的窗口功能已得到修复。有几个为Lua脚本将多核心网传播算法。独立的压缩档已快速liblua连接和无臃肿的代码。所有代码已正确重构快速OO调度。也有XPM文件的图像显示接口;这种方式,可以使一个2D游戏。 Linux的版本重绘的窗口,而在Mac OS X版本有故意重绘。
The raytracer and 3d engine are now separate executables. Linux windowing features have been fixed.
There is Lua scripting with several net propagation algorithms for going multi-core. Separate tarballs have been made for fast liblua linking and for having no bloated code. All the code has been properly refactored for fast OO dispatching. There are also image interfaces for displaying xpm files; this way, you can make a 2D game. The Linux version redraws the window whereas the Mac OS X version has deliberate redraw.

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